| 1234567891011121314151617181920212223242526272829303132 |
- bgm_current = noone;
- bgm_volume = 1.0;
- sfx_volume = 1.0;
- /*
- bgm_map =
- {
- title:
- explore:
- battle:
- };
- sfx_map =
- {
- ui_move:
- ui_select:
-
- attack:
- land:
- dash:
- focusing:
- focus_end:
- get_hit:
- pickup_credit:
-
- blade_hit_ink:
- blade_hit_spark:
- blade_hit_solid:
-
- boss_hex_smash:
- boss_hex_bounce:
- };
|