Create_0.gml 350 B

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  1. if self_check_activated()
  2. instance_destroy();
  3. event_inherited();
  4. dist_tor = 144;
  5. dist_y_tor = 48;
  6. indi_y_offset = -192;
  7. callback = function()
  8. {
  9. type(["A familiar-looking pen lies quietly on the table.",
  10. "Press Z to attack."], unlock_player);
  11. global.save_data.player.abilities.attack = true;
  12. autosave();
  13. instance_destroy();
  14. }
  15. depth = 10;