Create_0.gml 317 B

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  1. event_inherited();
  2. hp = 9999;
  3. credit = 0;
  4. kb_factor = 0;
  5. hitstun_duration = 0;
  6. has_ink = false;
  7. apply_collision = false;
  8. corpse_doll = false;
  9. corpse_sprite = sNull;
  10. enemy_ai = showerhead_bomb_ai;
  11. hitbox = enemy_create_hitboxMC(72, 72);
  12. bounce_factor = -0.8;
  13. bounce_count = 0;
  14. inv_timer = 12;
  15. mask_index = sRec96;