event_inherited(); hp = 9999; credit = 0; kb_factor = 0; hitstun_duration = 0; has_ink = false; apply_collision = false; corpse_doll = false; corpse_sprite = sNull; enemy_ai = showerhead_bomb_ai; hitbox = enemy_create_hitboxMC(72, 72); bounce_factor = -0.8; bounce_count = 0; inv_timer = 12; mask_index = sRec96;