Create_0.gml 733 B

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  1. global.input_handles_index = [
  2. "debug",
  3. "ingame",
  4. "title"
  5. ]
  6. for (var i = 0; i < array_length(global.input_handles_index); i++) {
  7. variable_instance_set(id, global.input_handles_index[i], undefined);
  8. }
  9. autoreg_handle("ingame", "ingame", 1)
  10. autoreg_handle("title", "title", 100);
  11. _jump_p = undefined;
  12. _jump_r = undefined;
  13. _left = undefined;
  14. _right = undefined;
  15. _up = undefined;
  16. _down = undefined;
  17. _dash = undefined;
  18. _attack = undefined;
  19. _newgame = undefined;
  20. _continue = undefined;
  21. _quitgame = undefined;
  22. _return = undefined;
  23. global.in_game_manager = noone;
  24. global.camera = noone;
  25. global.player = noone;
  26. // debugging
  27. global.developer_mode = true;
  28. // save file
  29. global.save_data = {};
  30. global.save_filename = "ddmyx_save.dat";