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Create_0.gml 359 B

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  1. event_inherited();
  2. hp = 240;
  3. credit = 30;
  4. enemy_ai = hex_ai;
  5. hitbox = enemy_create_hitboxMC(160, 160);
  6. side_len = 128;
  7. roll_spd = 0;
  8. roll_acc = 0;
  9. roll_angle = 0;
  10. dir = 0;
  11. acc = 0;
  12. spd = 0;
  13. x_acc = 0;
  14. y_acc = 0;
  15. pivot_x = 0;
  16. pivot_y = 0;
  17. state = "IDLE";
  18. //mask_index = sBossHexMask;
  19. rebounce_timer = 0;
  20. angle_alter = 0;
  21. cnt = 0;
  22. last_attack = -1;