{
  "$GMShader":"",
  "%Name":"__shdBulbSunlightWithoutNormalMap",
  "name":"__shdBulbSunlightWithoutNormalMap",
  "parent":{
    "name":"Light",
    "path":"folders/3rdParties/Bulb/(System)/(Pay no attention to that man behind the curtain)/Shaders/Light.yy",
  },
  "resourceType":"GMShader",
  "resourceVersion":"2.0",
  "type":1,
}