Draw_64.gml 299 B

123456789101112
  1. draw_set_circle_precision(128);
  2. gpu_set_blendmode_ext(bm_inv_dest_color, bm_zero);
  3. if (radius_outer > 0)
  4. draw_circle_color(x, y, radius_outer, c_white, c_white, false);
  5. if (radius_inner > 0)
  6. draw_circle_color(x, y, radius_inner, c_black, c_black, false);
  7. gpu_set_blendmode(bm_normal);