Create_0.gml 246 B

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  1. event_inherited();
  2. hp = 1;
  3. damage = 1;
  4. credit = 0;
  5. kb_factor = 0;
  6. invincible = true;
  7. hitstun_duration = 0;
  8. has_ink = false;
  9. apply_collision = false;
  10. corpse_doll = false;
  11. corpse_sprite = sNull;
  12. enemy_ai = showerhead_column_ai;
  13. state = "WARNING";