Create_0.gml 200 B

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  1. self_check_destroy();
  2. depth = 102;
  3. if global.developer_mode
  4. image_alpha = 0.4;
  5. else
  6. image_alpha = 0;
  7. callback = function(){};
  8. trigger = function()
  9. {
  10. return place_meeting(x, y, global.player);
  11. };