Create_0.gml 208 B

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  1. ingame = new input_handle("ingame",1)
  2. jump_buffer_timer = 0;
  3. jump_buffer_max = 6;
  4. /**/
  5. _jump_p = undefined;
  6. _jump_r = undefined;
  7. _left = undefined;
  8. _right = undefined;
  9. _dash = undefined;
  10. _attack = undefined;