if delay > 0 { image_blend = make_colour_hsv(170, 255, 0); delay--; exit; } val += 2; image_blend = make_colour_hsv(170, 255, val); speed += acc; var _stretch = abs(speed) * 0.1; image_xscale = base_scale + _stretch; image_yscale = base_scale / (1 + _stretch);