persistent = true; var _cam = camera_create_view(0, 0, RES_W, RES_H); view_camera[0] = _cam; display_set_gui_size(RES_W, RES_H); gpu_set_texfilter(false); window_set_size(1920, 1080); cam_width = RES_W; cam_height = RES_H; bound_left = 0; bound_right = room_width; bound_top = 0; bound_bottom = room_height; x_to = 0; y_to = 0; smooth = 0.08; shake_magnitude = 0; follow = global.player;