@@ -41,7 +41,7 @@ global.inventory = noone;
global.camera = noone;
global.player = noone;
-global.difficulty = 1; // 0 = EASY, 1 = NORMAL, 2 = HARD
+global.difficulty = 2; // 0 = EASY, 1 = NORMAL, 2 = HARD
// debugging
global.developer_mode = true;