damage = 1;
owner = noone;

hitbox_type = "COLLISION";

x_offset = 0;
y_offset = 0;

get_hit = function(_info)
{
	if hitbox_type == "BLADE"
	{
		global.hitstop = 15;
		/*
		var _struct = particle_get_info(peBladeHitHazard);
		var _part_type = _struct.emitters[0].parttype.ind;
		var _dir = point_direction(0, 0, _info.kbFactorX, -abs(_info.kbFactorY));
		part_type_direction(_part_type, _dir - 45, _dir + 45, 0, 5);
    
		var _part = part_system_create_layer("Effect", false, peBladeHitHazard);
		part_system_position(_part, x, y);
		*/
	}
}

depth = 100;