event_inherited();

hp = 9999;
credit = 0;
kb_factor = 0;
hitstun_duration = 0;
has_ink = false;
apply_collision = false;
corpse_doll = false;
corpse_sprite = sNull;

enemy_ai = showerhead_bomb_ai;

hitbox = enemy_create_hitboxMC(72, 72);

bounce_factor = -0.8;
bounce_count = 0;
inv_timer = 12;

mask_index = sRec96;