persistent = true;

var _cam = camera_create_view(0, 0, RES_W, RES_H);
view_camera[0] = _cam;
display_set_gui_size(RES_W, RES_H);
gpu_set_texfilter(false);
window_set_size(1920, 1080);

cam_width  = RES_W;
cam_height = RES_H;

bound_left = 0;
bound_right = room_width;
bound_top = 0;
bound_bottom = room_height;

x_to = 0;
y_to = 0;

smooth = 0.08;

shake_magnitude = 0;

follow = global.player;