| 1234567891011121314151617181920212223242526272829303132 |
- if state == 1
- {
- sprite_index = spr_rock_big_cracked1;
- state = 2;
- speed++;
- }
- else if state == 3
- {
- sprite_index = spr_rock_big_cracked2;
- state = 4;
- speed++;
- }
- else if state == 5
- {
- global.pts += 10;
- effect_create_above(ef_explosion, x, y, 2, c_grey);
- instance_create_layer(x, y, "Instances", obj_rock_small);
- instance_create_layer(x, y, "Instances", obj_rock_small);
- //instance_destroy(shadow);
- instance_destroy();
- }
- else if state < -1
- {
- global.pts += 40;
- if state == -1.1
- effect_create_above(ef_explosion, x, y, 2, c_yellow);
- else
- effect_create_above(ef_explosion, x, y, 2, c_aqua);
- instance_create_layer(random_range(-100, 2020), random_range(-200, -100), "Instances", obj_rock_small);
- //instance_destroy(shadow);
- instance_destroy();
- }
|