Alarm_0.gml 123 B

123456789
  1. if image_alpha < 1
  2. {
  3. image_alpha += 0.05;
  4. image_xscale += 40;
  5. image_yscale += 0.4;
  6. alarm[0] = 1;
  7. }
  8. else
  9. alarm[1] = 40;