if image_alpha > 0
{
	image_alpha -= 0.04;
	image_xscale += 0.05;
	image_yscale += 0.05;
	alarm[0] = 1;
}
else
{
	instance_destroy(shadow);
	global.rooom = "help";
	instance_create_depth(0, 0, obj_player.depth + 2, obj_fade);
	instance_destroy();
}