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- global.input_handles_index = [
- "ingame",
- "title"
- ]
- for (var i = 0; i < array_length(global.input_handles_index); i++) {
- variable_instance_set(id, global.input_handles_index[i], undefined);
- }
- autoreg_handle("ingame","ingame",1)
- jump_buffer_timer = 0;
- jump_buffer_max = 6;
- /**/
- _jump_p = undefined;
- _jump_r = undefined;
- _left = undefined;
- _right = undefined;
- _dash = undefined;
- _attack = undefined;
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