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Create_0.gml 280 B

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  1. event_inherited();
  2. damage = 20;
  3. kb_factor_x = 100;
  4. kb_factor_y = -20;
  5. hit_feedback = function(_receiver)
  6. {
  7. global.player.y_spd = global.player.jump_spd * 0.8;
  8. global.player.jump_cnt = 1;
  9. global.player.can_dash = true;
  10. global.player.coyote_timer = 0;
  11. global.hitstop = 30;
  12. }