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- if flash_timer > 0
- {
- shader_set(sh_flash);
- var _alpha = flash_timer / flash_duration;
- shader_set_uniform_f(u_flash_alpha, _alpha);
- }
- else if INK_blend > 0
- {
- shader_set(sh_ink_blend);
- shader_set_uniform_f(u_ink_blend_alpha, INK_blend / INK_blend_max);
- }
- draw_self();
- shader_reset();
- if global.developer_mode
- {
- /*
- draw_set_halign(fa_left);
- draw_set_valign(fa_middle);
- draw_set_font(fTest);
-
- draw_text(x + 72, y - 96, script_get_name(state));
- draw_text(x + 72, y - 48, sprite_get_name(sprite_index) + " " + string(image_index));
- */
- }
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