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Create_0.gml 405 B

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  1. bgm_current = noone;
  2. bgm_volume = 1.0;
  3. sfx_volume = 1.0;
  4. bgm_next = noone;
  5. bgm_fade_timer = 0;
  6. bgm_map =
  7. {
  8. title: kan_jian,
  9. explore: yoru_ni_kakeru_remix,
  10. battle: HEXboss
  11. };
  12. /*
  13. sfx_map =
  14. {
  15. ui_move:
  16. ui_select:
  17. attack:
  18. land:
  19. dash:
  20. focusing:
  21. focus_end:
  22. get_hit:
  23. pickup_credit:
  24. blade_hit_ink:
  25. blade_hit_spark:
  26. blade_hit_solid:
  27. boss_hex_smash:
  28. boss_hex_bounce:
  29. };