- event_inherited();
- damage = 20;
- kb_factor_x = 100;
- kb_factor_y = -20;
- hit_feedback = function(_receiver)
- {
- global.player.y_spd = global.player.jump_spd * 0.8;
- global.player.jump_cnt = 1;
- global.player.can_dash = true;
- global.player.coyote_timer = 0;
- global.hitstop = 30;
- }
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