BulbNormalMapShaderSet.gml 229 B

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  1. // Feather disable all
  2. /// @param [forceFlat=false]
  3. function BulbNormalMapShaderSet(_forceFlat = false)
  4. {
  5. shader_set(_forceFlat? __shdBulbNormalUp : __shdBulbNormal);
  6. gpu_set_colorwriteenable(true, true, true, false);
  7. }