if global.hitstop > 0 global.hitstop--; if global.developer_mode { if mouse_check_button_pressed(mb_left) { oPlayer.x = mouse_x; oPlayer.y = mouse_y; } } if global.time_scale_t < 1.0 { global.time_scale_t += 1 / global.time_scale_duration; global.time_scale_t = min(global.time_scale_t, 1.0); global.time_scale = lerp(0.1, 1.0, power(global.time_scale_t, 6)); } if oMain._inventory { global.inventory = icl(oInventory); with(oMain) autoreg_handle("inventory", "inventory", 10); } else if oMain._close_inv { with(global.inventory) instance_destroy(); with(oMain) autodel_handle("inventory"); } if oMain._pause && global.can_pause { global.pauser = icl(oPauseMenu); with(oMain) autoreg_handle("pause", "pause", 20); } else if oMain._close_pause { with(global.pauser) fan_darken_target = -0.2; with(oMain) autodel_handle("pause"); } else if oMain._save_pause { with(global.pauser) fan_darken_target = 0; with(oMain) autodel_handle("pause"); save_game_to_disk(); var _fade = icl(oFade); _fade._callback = function() { with(global.camera) instance_destroy(); with(global.player) instance_destroy(); with(global.pauser) instance_destroy(); with(global.UI) instance_destroy(); with(global.in_game_manager) instance_destroy(); room_goto(rTitle); with(oMain) { autoreg_handle("title", "title", 100); //info_typer1 = typer_set(info1, 64, 64 * 7, 2, 1); //info_typer2 = typer_set(info2, 18 * 64, 64 * 7, 2, 1); } } }