{ "$GMShader":"", "%Name":"__shdBulbSunlightWithoutNormalMap", "name":"__shdBulbSunlightWithoutNormalMap", "parent":{ "name":"Light", "path":"folders/3rdParties/Bulb/(System)/(Pay no attention to that man behind the curtain)/Shaders/Light.yy", }, "resourceType":"GMShader", "resourceVersion":"2.0", "type":1, }