random_set_seed(current_time); icl(oAudioManager); global.input_handles_index = [ "debug", "ingame", "inventory", "title", "pause" ] create_dummy_handle(); for(var i = 0; i < array_length(global.input_handles_index); i++) variable_instance_set(id, global.input_handles_index[i], global.handle_dummy); autoreg_handle("ingame", "ingame", 1); autoreg_handle("title", "title", 100); global.altcontrol = false; _jump_p = undefined; _jump_r = undefined; _left = undefined; _right = undefined; _up = undefined; _down = undefined; _dash = undefined; _attack = undefined; _inventory = undefined; _return = undefined; _newgame = undefined; _continue = undefined; _quitgame = undefined; _close = undefined; global.in_game_manager = noone; global.inventory = noone; global.camera = noone; global.player = noone; global.difficulty = 1; // 0 = EASY, 1 = NORMAL, 2 = HARD // debugging global.developer_mode = true; // save file global.save_data = {}; global.save_filename = "ddmyx_save.dat"; // title UI (BETA) menu_options = ["CONTINUE", "NEW GAME", "INFO", "CONTROL:", "EXIT"]; menu_index = 0; animation_timer = 0; lerp_speed = 0.15; for(var i = 0; i < array_length(menu_options); i++) option_scale[i] = 1; info1 = "真的有人阅读info欸!\n" + "这是以建平筠溪树莓社名义开发的游戏原型。\n" + "此原型是为义卖活动修改的特别版本,因时间原因,\n" + "引入的美术与音乐素材较为有限。请不要嫌弃~\n" + "原型仅代表最终作品的主要玩法,\n" + "最终解释权归全体开发人员所有。\n" + "感谢你的试玩!任何游戏相关问题请咨询社长!\n" + "预计发行时间:2027年暑假" info_typer1 = typer_set(info1, 64, 64 * 7.5, 2, 1); info2 = "你是一名优等生。\n" + "这是建平筠溪,布置与现实有几分相似,\n" + "却处处充满幻想与危机,熟悉而陌生。\n" + "是梦……\n" + "以你的骄傲,象征成绩的「墨」,挥动钢笔杀敌;\n" + "前往本部,集齐「建平五环」的品质击破梦境。\n" + "抑或,在潜意识的旅途中再次结识平日熟识的师友,\n" + "在他们口中寻得一切的真因?"; info_typer2 = typer_set(info2, 18 * 64, 64 * 7.5, 2, 1); //favour_text = choose("这是一条风味文本……?"); bgm_play("title");