if global.developer_mode && room == rTitle { draw_set_font(fTest); draw_text(0, 0, "THIS ROOM FUNCTIONS AS THE FUTURE TITLE ROOM"); draw_text(0, 48, "PLEASE MAKE SURE THAT YOU KNOW WHAT YOU ARE DOING BEFORE PRESSING ANY KEYS"); draw_text(0, 96, "vk_space FUNCTIONS AS NEW GAME, REWRITING CURRENT SAVE FILE WITH A DEFAULT ONE"); draw_text(0, 144, "vk_enter FUNCTIONS AS CONTINUE, LOADING YOUR CURRENT SAVE FILE"); draw_text(0, 192, "vk_escape FUNCTIONS AS QUIT GAME"); draw_text(0, 240, "vk_backspace WILL SAVE THE GAME AND RETURN YOU TO TITLE ROOM WHILE IN GAME"); }