1
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DrDuck0117 3 месяцев назад
Родитель
Сommit
4b1b96f114
2 измененных файлов с 2 добавлено и 2 удалено
  1. 1 1
      ddmyx.yyp
  2. 1 1
      objects/oInGameManager/Create_0.gml

+ 1 - 1
ddmyx.yyp

@@ -140,6 +140,7 @@
     {"id":{"name":"__BulbRendererDefineVertexBuffers","path":"scripts/__BulbRendererDefineVertexBuffers/__BulbRendererDefineVertexBuffers.yy",},},
     {"id":{"name":"__BulbSystem","path":"scripts/__BulbSystem/__BulbSystem.yy",},},
     {"id":{"name":"__BulbTrace","path":"scripts/__BulbTrace/__BulbTrace.yy",},},
+    {"id":{"name":"BossHexAI","path":"scripts/BossHexAI/BossHexAI.yy",},},
     {"id":{"name":"BulbAmbienceSprite","path":"scripts/BulbAmbienceSprite/BulbAmbienceSprite.yy",},},
     {"id":{"name":"BulbApplyLightingToSurface","path":"scripts/BulbApplyLightingToSurface/BulbApplyLightingToSurface.yy",},},
     {"id":{"name":"BulbDrawLitSurface","path":"scripts/BulbDrawLitSurface/BulbDrawLitSurface.yy",},},
@@ -161,7 +162,6 @@
     {"id":{"name":"BulbSpecularMapShaderSet","path":"scripts/BulbSpecularMapShaderSet/BulbSpecularMapShaderSet.yy",},},
     {"id":{"name":"BulbStaticOccluder","path":"scripts/BulbStaticOccluder/BulbStaticOccluder.yy",},},
     {"id":{"name":"BulbSunlight","path":"scripts/BulbSunlight/BulbSunlight.yy",},},
-    {"id":{"name":"BossHexAI","path":"scripts/BossHexAI/BossHexAI.yy",},},
     {"id":{"name":"CrawlAI","path":"scripts/CrawlAI/CrawlAI.yy",},},
     {"id":{"name":"DummyAI","path":"scripts/DummyAI/DummyAI.yy",},},
     {"id":{"name":"EnemyStates","path":"scripts/EnemyStates/EnemyStates.yy",},},

+ 1 - 1
objects/oInGameManager/Create_0.gml

@@ -27,7 +27,7 @@ var _camera = view_camera[0];
 global.bulb_renderer = new BulbRenderer(_camera);
 
 // 1. 环境光:不要死黑,但要足够暗才有“染色”感
-global.bulb_renderer.ambientColor = make_colour_rgb(48,48,48); 
+global.bulb_renderer.ambientColor = make_colour_rgb(55,55,55); 
 
 // 2. 伽马空间校正 (关键!)
 // 如果你的素材是在普通绘图软件里画的,设为 true 可以让色彩过渡更自然,减少“雾感”