if delay > 0
{
	image_blend = make_colour_hsv(170, 255, 0);
	delay--;
	exit;
}

val += 2;
image_blend = make_colour_hsv(170, 255, val);

speed += acc;

var _stretch = abs(speed) * 0.1; 
image_xscale = base_scale + _stretch;
image_yscale = base_scale / (1 + _stretch);